Photo by Chris Liverani on Unsplash Gamification The definition for gamification has been properly given by Sebastian Deterding, Dan Dixon, Rilla Khaled and Lennart Nacke in their paper with title From Game Design Elements to Gamefulness: Defining “Gamification” . That is: "… use of game design elements in non-game contexts." The term of gamification has been a bit of a buzz-word for the last few, maybe, years in the field of enterprise and consumer software. Apart from being used, it has been also clearly misused, bringing in mind mostly points, badges, top lists and attempts to motivation. Until someday, while searching for the term gameful, I came up to this really interesting quote by Jane McGonigal from her session with title We don’t need no stinkin’ badges: How to re-invent reality without gamification : "Within the video game and digital media industry, discontent with some interpretations have already led designers to coin different ter...
Comments
Post a Comment